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‘dLux Pony Club’ for dLux Media Arts

The dLux Pony Club is a 2007 initiative developed by d/Lux/MediaArts to encourage arts practice and critical dialogue in Second Life. Participants were encouraged to climb aboard one of the uniquely...

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‘Hung-Long’ for Australian Film, Television and Radio School

Hung-Long is an educational alternate reality game (ARG) commissioned by the Australian Film, Television and Radio School (AFTRS) to teach film and TV professionals about transmedia. It began 2 weeks...

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‘The Hunt’ for Cisco

The Hunt is a serious alternate reality game (ARG) created by No Mimes Media (USA) and Juxt Interactive for Cisco in 2010. The ARG was commissioned by Cisco to teach their global sales force about...

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‘Conspiracy for Good’ for Nokia

Conspiracy for Good is a branded entertainment alternate reality game for “social good”. It was created by Tim Kring (USA), The company P (Sweden), and Nokia (Finland). The global alternate reality...

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‘Bluebird AR’ for Australian Broadcasting Corporation

Bluebird AR is a serious alternate reality drama created by the Innovation Department at the Australian Broadcasting Corporation (ABC). The project was the first ARG in the world created by a...

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Studio of the Future

For my Forward Slash Story residential, I created a card game that is a hack of Situation Lab’s ‘The Thing from the Future‘ and Near Future Laboratory’s ‘Design Fiction Product Design Work Kit‘. These...

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‘Playing Kandanga’ for Creative Recovery Network

I was commissioned by the Creative Recovery Network to create an App with the Kandanga community. I archived stories & play through the generations. The Creative Recovery Network builds...

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Book & Design Kit

I am currently writing a book and accompanying design kit. Who is this book for? Creative Directors, Showrunners Narrative Designers Interactive Writers, Screenwriters Game Designers, Level Designers...

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