‘dLux Pony Club’ for dLux Media Arts
The dLux Pony Club is a 2007 initiative developed by d/Lux/MediaArts to encourage arts practice and critical dialogue in Second Life. Participants were encouraged to climb aboard one of the uniquely...
View Article‘Hung-Long’ for Australian Film, Television and Radio School
Hung-Long is an educational alternate reality game (ARG) commissioned by the Australian Film, Television and Radio School (AFTRS) to teach film and TV professionals about transmedia. It began 2 weeks...
View Article‘The Hunt’ for Cisco
The Hunt is a serious alternate reality game (ARG) created by No Mimes Media (USA) and Juxt Interactive for Cisco in 2010. The ARG was commissioned by Cisco to teach their global sales force about...
View Article‘Conspiracy for Good’ for Nokia
Conspiracy for Good is a branded entertainment alternate reality game for “social good”. It was created by Tim Kring (USA), The company P (Sweden), and Nokia (Finland). The global alternate reality...
View Article‘Bluebird AR’ for Australian Broadcasting Corporation
Bluebird AR is a serious alternate reality drama created by the Innovation Department at the Australian Broadcasting Corporation (ABC). The project was the first ARG in the world created by a...
View ArticleStudio of the Future
For my Forward Slash Story residential, I created a card game that is a hack of Situation Lab’s ‘The Thing from the Future‘ and Near Future Laboratory’s ‘Design Fiction Product Design Work Kit‘. These...
View Article‘Playing Kandanga’ for Creative Recovery Network
I was commissioned by the Creative Recovery Network to create an App with the Kandanga community. I archived stories & play through the generations. The Creative Recovery Network builds...
View ArticleBook & Design Kit
I am currently writing a book and accompanying design kit. Who is this book for? Creative Directors, Showrunners Narrative Designers Interactive Writers, Screenwriters Game Designers, Level Designers...
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